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Metroid Prime: Hunters DS

Complete the following tasks in Adventure mode to unlock the corresponding hunter.

Unlock Samus Aran:
Unlocked from the start.

Unlock Kanden:
Defeat Kanden for the first time.

Unlock Noxus:
Defeat Noxus for the first time.

Unlock Spire:
Defeat Spire for the first time.

Unlock Sylux:
Defeat Sylux for the first time.

Unlock Trace:
Defeat Trace for the first time.

Unlock Weavel:
Defeat Weavel for the first time. Unlock Lightning Bolt Emblem on your Hunter License.
In either Online or Multiplayer matches reach the following win levels to unlock a small lightning bolt emblem on the left side of your hunters license.

Unlock Bronze Lightning Bolt:
25 Total Wins

Unlock Silver Lightning Bolt:
100 Total Wins

Unlock Gold Lightning Bolt:
200 Total Wins

Unlockable Hunters License Ranks
Win Wi-Fi matches to earn points (losing matches losses points) and get the following amount of points to unlock the corresponding ranks.

Unlock Rank 1 – Bounty Hunter:
0-39 Multi-Player Points

Unlock Rank 2 – Super Hunter:
40-139 Points Multi-Player Points

Unlock Rank 3 – Elite Hunter:
140-389 Multi-Player Points

Unlock Rank 4 – Master Hunter:
390-749 Multi-Player Points

Unlock Rank 5 – Legendary Hunter:
750-MAX Multi-Player Points

License Unlockables

Unlock Alimbic Symbol in Hunter License:
Beat Adventure Mode while getting under 100%

Unlock Octolith Icon:
100% scans when you complete the game

Unlock Border:
Play over 500 games (Wi-Fi or local).

Unlock Golden Border:
Play over 500 games (WiFi or local), while keeping a 5-Star rank on your license.

Unlock Sound Test:
Beat Gorea’s 2nd phase Unlock Compression Chamber:
Play 4 Local games.

Unlock Incubation Vault:
Play 6 Local games.

Unlock Harvester:
Play 12 Local games.

Unlock Council Chamber:
Play 16 local games.

Unloc Elder Passage:
Play 18 Local games.

Unlock Fuel Stack:
Play 20 Local games.

Unlock Fault Line:
Play 22 local games.

Unlock More Hunters for Wi-Fi Mode:
Kill them in Campaign mode.

Unlock Gateway Arenas:
Land on a new level in Single Player.

Unlock Head Shot:
Play a Four-Player match.In Single player Training sub modes place at least 5th in Regulator, Survivor and Morph Ball. When you achieve at least 5th place in each you will get a prompt to view the trailer and it will be available in the ‘Main’ menu. Complete with a high score each of the single player missions in First Hunt. At the end of the title screen there will be a flashing dot, press this dot to access the trailer.

March 24, 2007 - Posted by | Nintendo DS

5 Comments »

  1. this isnt my real info, but you unlock samus with kanden and spire from the start.
    (these are really cheats.. these are just shear facts.
    Here’s a cheat for yeah, in combat hall, go into the tunnel on the ground (the looooooong one) and in a 2-player only game, you will see a wall. As any hunter, charge up your rocket, walk into one of the corners touching 2 sides, with your back on the wall side, and charge a missle, without letting go, aim it 2 blocks ahead of your hunter’s feet on the ground, and release the fired missle. You will be sent out of the arena, and you must move to a side (it will seem like there is no ground, but there is). There are many other ‘cheats’ in the game, but this is probaly the simplist. If you get a chance, look up noxus’s shadow freeze, it is the coolest glitch in the game, and is easy to use.

    Comment by marth603 | May 30, 2007 | Reply

  2. how do u get the 3rd weapon to open doors near where you first see kanden?

    Comment by hannah | July 19, 2007 | Reply

  3. Idk, I think that’s for a later mission, don’t worry about that now.

    btw, another glitch: (yaaa!) I found this one out for my self, but apparently it’s been found a few months before me 😦 it’s a shadow world glitch or a regular glitch that can be done with weavel, in alinos gateway, go near the IMP and theres a rock left of it, jump up with weavel and turn into his alt, attack, and turn back to biped real fast. Next, you can walk along the side of the wall so look for a little ‘dent’ or corner that goes up and down, and go as high as you can, at the top, keep going up without jumping, turn into your alt and attack and turn back to biped. You SHOULD be out of the map by now, so keep going forward and you’ll see a black abyss. If you jump right you have two options, to land paralel with where the IMP respawns, which is the shadow world glitch and is useful if a sniper likes to come close within, then u alt spam since the turret can see in shadow worlds. The second option is to jump past the ledge and fall near the abyss, but you’ll land in invisible lava instead. If you keep walking to where a bunker of rocks are, you can jump up into them. Or, you can just use the battlehammer and missle push into them 😛

    Comment by marth603 | September 13, 2007 | Reply

  4. A tip for all of yeuh who still play on Wi-Fi, Wi-Fi is fun, but at the same time, HORRIBLE. Everybody just jumps and tries to snipe with the imp, alt-spams (especially with sylux or samus or trace) but occasionally you’ll get a kanden or weavel alt-spammer. I’ve noticed that all of the Kanden users don’t use the zig-zagging function enough, and just run straight for you. Same with trace, except the only way you’ll kill those is if you get a few shots with the imp, or charge the magmaul or volt driver (big circumfrence, small, fast target). Sylux is harder to kill, since it’s faster: but remember, if you’re trailing a lockjaw, they could drop a bomb around you or a trap while they’re in low health. Most also drop two bombs when they starat their trap, where as only one would be better, b/c you can drop the second one between the enemy and the first.

    Comment by marth603 | November 25, 2008 | Reply

  5. More about jumping; don’t always jump- you’re vulnerable right before you land, unless you can move your fucking left thumb 200mph and can strafe back and forth 400 times.

    Weapons-wise: the shockcoil is the most useful if the other person is carrying an octolith or doesn’t alt-spam. Don’t taze alters.

    The volt driver is similar to a G3 or m14, where the single Head shots are as powerful as shit. The volt driver with kanden is useful in open areas, as you shoot, it homes on, and you take out the imp while the bolt is still homing and Hit ’em hard while theyre still focusing on the volt driver’s bolt.

    The battlehammer is effective as an arc, but acts as a shot gun to be very effective, works well in defender or nodes, or with weavel keeps people farm away from him.

    Magmaul, also acts as a shotgun, as the non-spire full-charged shot deals 50 (as much as a missle). It has the same effect a battle hammer, except single shots bounce. (25 damage each)

    Power beam: lagg takes a majority of the shots away, but headshots hit 12’s (regulars hit 8’s), so 15 shots (say you hit 5 or em are headshots) can hit 140 damage.

    Judicator, sucks horribly: I only find it usefull on say Processor Core, as that map only comes up in 4-player because of the death alt. Shadow freezing, as I said in my first comment is something else that you should look-up g00gle or utube

    I hate samus’s missles, but I can stand the rest (aim for there feet before they land)

    The Imp is self-explanatory. DICKS

    Comment by marth603 | November 25, 2008 | Reply


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